Wednesday, September 14, 2016

Don't Starve Together


Most of the time I've spent with Don't Starve to date has been vicarious; charming as it is, the Tim Burton aesthetic never quite clicked with me, and the gameplay was just a little too punishing; I prefer my games with a little more direction included, or at least some kind of instruction beyond the title, even if it's as simple as No Man's Sky's "reach the center of the galaxy at some point".

My wife and her sister, however, meshed immediately, so I've spent uncounted hours sitting on the sofa with Winston or Wendy or Woodie tramping around the procedural landscape, offering advice, if not assistance.

But now Don't Starve Together has launched on PlayStation 4, and I'm pitching in to "help".